Openings:

Senior Generalist (Unreal Engine)

POSTED: 2021. 04. 30.
RESPONSIBILITIES:
  • Create Assets, Environments, and FX for virtual production projects using Unreal Engine and a variety of other design & software programs.
  • Develop shaders, tools, FX, modules, and/or various assets for the internal library.
  • Help with the continued development of a collaborative pipeline/workflow for UE.
  • Collaborate with department heads and strategic partners on R&D projects and collaborations, help with the planning and execution of the technical and artistic approach of such projects.
  • Maintain thorough understanding and knowledge of industry-standard tools and technologies and ensure the in-house processes follow industry advancements and updates.
  • Participate in client meetings from time to time, providing technical oversight and understanding on a project level, with the ability to speak clearly and confidently about the work.
REQUIRED QUALIFICATIONS:
  • Minimum of 3 years of experience with Unreal Engine; familiarity with nDisplay and realtime workflows an advantage.
  • Minimum of 3 years professional experience as an Environment Lead or CG Supervisor in a traditional VFX environment
  • Experience in Maya/3ds Max/Houdini/Mari/Substance/Quixel/Git/Perforce.
  • Working knowledge of UE Blueprints & C++ an advantage.
  • Photogrammetry and texture photography skills an advantage.
  • Ability to think creatively and solve technical problems
  • Excellent communication skills, including with clients from time to time
  • General knowledge of filmmaking terminology
  • Prior filmmaking and / or on-set experience a plus

If you think you’d be a good fit for a position not listed, get in touch! We’d love to hear from you.

If you think you’d be a good fit for a position not listed, get in touch! We’d love to hear from you.